Workshops & Seminars - 24 November 2004

3rd International Video Game Forum
"Upcoming industrial shifts"


For the third year running, IDATE, in partnership with Montpellier Agglomération, is organizing the International Video Game Forum, bringing together players from along the value chain and players from related sectors.

This Forum is conducted as a seminar geared to discussion and debate. It focuses on the issues facing the video game industry, as monitored daily by IDATE:
network gaming on PC and console, massively multiplayer games, existing and new gaming devices, development tools, the markets, the industry’s organization, industrial publishing and distribution strategies, electronic distribution, training, internationalisation of production, production support policies…

8:30
Greeting, registration, coffee
 
9:00
Introduction and video games show
Philippe SAUZE, Country Manager-Directeur France, Electronic Arts
 
9:30
NextGen consoles are on the way!

Home consoles: features extended to family entertainment and e-commerce. What place for home consoles in home networks? Prospects for online gaming via home console. What can we expect of future consoles? What future for hybrid home consoles? …

Handhelds: tomorrow’s devices. From communication features to multimedia features. Technologies & uses

Fred HASSON, CEO/Président, TIGA (UK)
» Proceeding [PDF - 0,1Mo]

Eric MALLET, Managing Director Sixela Productions
Philippe SAUZE, Country Manager-Directeur France, Electronics Arts
François RUAULT, Directeur Division Grand Public, Microsoft
 
11:30
Prospective view: strategies & new opportunities

Industrial convergence: players from the telecom industry & players from the gaming industry. Impact of the sector’s concentration. Can a new publisher make it on today’s market?

Technology: Voice over IP, EyeToys, what’s next? How to take advantage of broadband? Streamed video games: distribution goes electronic?

Publishing: what place for licence holders on the video game value chain? Increasingly large investments required. Opportunities for medium size publishers. Is it still possible to create original video games?

Laurent MICHAUD, Responsable du Pôle jeux Vidéo et Loisirs Interactifs, IDATE
Antoine VILLLETTE, CEO-Président, Darkworks
Alain TIQUET, Group Director, Marketing, n-Vidia
Geoffroy SARDIN, Directeur Général, Ubisoft France
Christophe REYES, Directeur Commercial Europe, Critérion
Romain POIROT-LELLIG, Director of international Affairs, APOM
 
13:00
Lunch
 
14:00
Support policies for Europe’s video game industry

Results of the FAEM (Multimedia publishing support fund) extension in France. Can we support development without supporting publishing? What initial and continued training exists for video game designers? Is a national policy possible? Will dedicated video game departments be created? Can Europe compete with American and Japanese dominance of the sector?

Gilles FONTAINE, Directeur du Département Economie des Médias, IDATE
Dag ASBJORNSEN, Adviser for the Norwegian Media Authority, President of the PEGI Advisory Board (Norway)
Patrice CHAZERAND, Secrétaire Général ISFE
Suzanne BOE, Head of Secretary in The Media Council for children and Young People (Denmark)
Laurent SORBIER, Conseiller technique pour la Société de l’Information et les télécommunications au cabinet du Premier Ministre
 
15:30
Conditions for the development of TV gaming

Gaming on iTV: loss leader or stand-alone programme? When will we see interactive gaming on TV? In future, will new set-top boxes be video game consoles, or vice-versa? Will the ubiquity of ADSL affect gaming on TV? Video games: are they ready for prime time?

Laurence MEYER, Consultante du Département Economie des Médias, IDATE
Laurent WEILL, Président du Conseil d’Administration de Visiware, Vice Président de l’AFDESI
Ian SHARPE, Business Development Manager, GamerTV (UK)
Sem B.MOIOLI, President, Game Network TV (Italy)

Dan CHRONNELL, Games Development Manager, BskyB (UK)
» Proceeding [PDF - 1,5Mo]
 
17:30
Mobile gaming: Act II

Industrial organization, the role of incumbent players vs. mobile gaming’s new entrants. New entrants’ positioning on the current value chain. Companies representative of the various levels of the value chain. Existing business models.
What changes can we expect in the coming months?

Pierre CARDE, Directeur, Lyon Game
Mathieu CASTELLI, Président & Fondateur, Newtgames
Xavier DES HORTS, Directeur de la Communication Nokia France

Jean-Claude HEUDIN, Directeur adjoint de l'Institut International du Multimédia, Directeur du laboratoire de recherche
» Proceeding [PDF - 0,5Mo]

Marc LEFOUR, Vice President Marketing, In-Fusio
Alan WELSMAN, Head of Entertainment, Orange Group (UK)
 
19:00
Opening reception
Hosted by le Conseil Général de l’Hérault
   

 

>>>Download the seminar program - (PDF - 70 Ko)

 

Contact Photos on line Download
Conference program
(PDF - 0,8 Mo)
version française



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