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Media Strategies

Media Strategies

Television & Video OTT
Format

Type
deliverable

Title Pages Publication
date
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
xls
ppt
doc+ppt
Report
Report
Report
Report
Report
Report
Report
Report
Report
Dataset
Report
Report
Right holders turn OTT*
TV & New Video Services - Lessons from the US*
Netflix in EU: local video players strike back*
Audiovisual industry going global*
TV in the Digital Single Market*
Connected TV
Video-On-Demand
Sport content: TV vs. OTT
Future TV
World TV & Video Services - forecasts up to 2021
State of TV & Video Services worldwide
TV broadcasters in the new OTT environment
51
30
60
49
61
59
52
85
43
n.r.
54
70
14/04/2014
18/08/2014
26/11/2014
07/04/2015
30/12/2015
13/04/2016
17/05/2016
19/08/2016
18/11/2016
29/12/2016
29/12/2016
09/01/2017
Upcoming publications
(indicative titles and scheduling)
     
 
Video Distribution & Devices
Format

Type
deliverable

Title Pages Publication
date
xls
ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
doc+ppt
xls
ppt
Dataset
Report
Report
Report
Report
Report
Report
Report
Report
Report
Report
Report
Dataset
Report
World Video Delivery Platform Markets
State of video delivery platforms worldwide
Ultra High Definition*
New TV Platforms
Future of STB
Cloud TV
Cellular Devices
Mobile Video
Video distribution operators*
Video Solution Providers
UHD TV and Immersive Video
Pay-TV
The World CE Market - forecasts up to 2020
State of World Consumer Electronics market
n.r.
42
61
35
49
46
38
66
68
73
45
35
n.r.
100
08/08/2014
08/08/2014
02/10/2014
01/12/2014
23/02/2015
25/03/2015
18/06/2015
08/10/2015
03/11/2015
4/07/2016
28/10/2016
26/12/2016
30/01/2017
30/01/2017
Upcoming publications
(indicative titles and scheduling)
 
 
 
Digital Entertainment
Format

Type
deliverable

Title Pages Publication
date
doc
doc
doc+ppt
doc+ppt
ppt
doc+ppt
xls
ppt
doc+ppt
xls
ppt
Report
Report
Report
Report
Report
Report
Dataset
Report
Report
Dataset
Report
Social Gaming*
Next Gen home consoles *
Serious gaming*
Mobile Gaming Video *
Games in the cloud
*
Smart Toys*
World Video Game Markets 2016-2020
State of World Video Game Markets*
Content Economics*
World Digital Content Markets
Artificial reality*
26
34
54
44
55
48
n.r
80
66
n.r.
78
26/02/2013
31/12/2013
09/12/2014
31/12/2014
15/06/2015
28/12/2015
07/06/2016
07/06/2016
30/06/2016
30/06/2016
29/11/2016
Upcoming publications
(indicative titles and scheduling)

 


 



 

 
*also available in French

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Jeremy GEORGE
Research
Business Manager
P: +33 4671 44488
E-mail
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