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The Digital Home and Connectable Devices

In-depth market report - 30/09/2011 The Digital Home and Connectable Devices

Trends, markets and forecasts

This report provides readers with a detailed inventory of the internet-ready device market: TVs, set-top boxes, home & handheld game consoles, DMA/DMR, DVR, desktop and laptop computers, smartphones, tablets, etc. It also includes market figures up to 2015, along with a series of case studies that supply the foundation for a strategic analysis of the issues facing industry players, and innovative applications that will help further the deployment of the digital home.


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1. Executive Summary

2. Methodology

3. Developing views of the digital home

 3.1. Proliferation of devices and connectivity
 3.2. Digital home strategies dictated by industry players’ positions
 3.3. Conditions shaping the digital home’s development

4. The digital home’s main building blocks
 4.1. Communication protocols
 4.2. Device interoperability
 4.3. Storage solutions: local vs. cloud
 4.3.1. Physical storage
 4.3.2. Local storage on a hard drive
 4.3.3. Online storage
 • JoliCloud, a free cloud-centric OS
 • The Wuala online storage system from LaCie
 4.4. New interfaces
 4.4.1. The industry standard (HbbTV)
 4.4.2. Design: crucial to success
 • Samsung’s touch-screen remote
 • Free’s gyroscopic remote
 4.4.3. Multiplatform content distribution solutions
 • NETIA, a multiplatform content distribution solution

5. Connectable devices
 5.1. Segmentation of connected devices
 5.2. The different devices’ prominence inside the digital home
 5.3. Innovative devices: connected TV, tablets, new generation set-top boxes
 5.3.1. The connected TV in need of an end-to-end solution
 • Samsung: a proprietary platform
 • Google TV: Android Market
 5.3.2. Intermediate generation of devices while awaiting the ubiquity of connected TV
 • Toshiba Places
 5.3.3. Tablets in the digital home
 • App Centric
 5.3.4. ISPs’ new generation STBs

6. Digital home usage
 6.1. Creation of a consumption matrix
 6.1.1. Device categories
 6.1.2. Device features
 6.1.3. Consumption matrix
 6.2. Innovative uses
 6.2.1. The smartphone: acquiring and consuming content at home
 6.2.2. The TV: simultaneous transfer for viewing on other sets
 6.2.3. Access to content stored at home when on the move
 6.2.4. Multi-device access to content stored in the cloud
 6.2.5. Multi-device access to gaming in the cloud
 • Cloud Gaming: OnLive
 6.2.6. The tablet as a remote for the digital home
 6.2.7. Ordering and viewing video content on the home’s portable devices
 6.2.8. Ordering and playing games on the home’s portable devices
 6.2.9. Smartphone alert for programmes and ability to switch over to a catch-up TV service
 • The TV memo service from Sky Italia
 6.2.10. Remote recording through a connected set-top-box or a smartphone
 6.2.11. Using GPS as a mobile multimedia system

7. The connectable device market: forecasts 2011-2015

 7.1. Methodological components
 7.2. The global connected CE device market: overall results
 7.2.1. Connectable device sales
 7.2.2. Growth of sales, in units and revenue
 7.2.3. The computer’s relative weight in the internet-ready device pool, compared to mobile handsets and TV
 7.2.4. Should we expect de facto internet-readiness for the TV?
 7.2.5. The tablet; creator or destroyer of value?
 7.2.6. Weight of set-top-boxes in the different national markets
 7.3. Results by market segment
 • TV
 • Set-top-boxes
 • Digital media boxes 
 • Computers
 • Portable media devices
• What are the main industry challenges for the medium term?

• How are industry players positioning themselves to develop applications that make use of the connection and interconnection of devices inside the digital home? How are the different technological viewpoints being reconciled?

• More and more devices are being made internet-ready: at what pace will this continue over the next five years? Which segments are proving the most dynamic?

• Is usage keeping pace with the developments we are seeing in devices? What are the most outstanding innovations? What role for the cloud?

• What are the key driving forces behind the digital home?


> This report ships with its own database (Excel):
- Markets by device (volume and revenue):
• TV • set-top-box (cable, satellite, terrestrial, IPTV)
• Home & handheld consoles • Blu-Ray • DMA/DMR, DVR
• Desktop and laptop computers
• Smartphones, tablets, feature phones
- Regions: Asia-Pacific, North America, Latin America, Europe
- Countries: Germany, Spain, France, Italy, Japan, UK, USA
Regions & Countries:
Asia-Pacific
  - Japan
  - Rest of Asia-Pacific
North America
  - USA
  - Rest of North America
Latin America
Europe
  - France
  - Germany
  - Italy
  - Spain
  - United Kingdom
  - Rest of Europe
World (MEA excluded)

Forecasts up to 2015 by country (sales and shipments):
Television
   - Television Set
Set-top Box (STB)
  - Cable STB
  - Satellite STB
  - Terrestrial STB
  - IPTV STB
Computer
  - Desktop
  - Laptop
•  Digital Media Boxes
   - Consoles
   - DMA-DMR
   - DVR-PVR
Portable Media Devices
  - Feature Phones
  - Smartphones
  - Media Tablets
  - Handheld Consoles

Indicators by family of products
•    Shipments (million units)
•    Installed Base (million units)
•    Retail sales (million Euros)
•    Penetration rates of Connectable devices (%)


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Laurent MICHAUD
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P: +33 (0)467 144 439
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Isabel JIMENEZ
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F: +33 (0)467 144 400
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